8 Years Worth of Dynamo and Revit Classes from 1 Speaker in 60 Minutes
The speaker has taught classes at Autodesk University since 2012, and has presented more than 25 classes at AU. It’s time for him to summarize each class for all attendees who weren’t able to attend every one of them. He will present a summary of each class in a high-speed format that’s guaranteed to be fun, fast, and entertaining—from modeling a cow in Revit software to modeling complex structure to using Dynamo. So sit back and enjoy the ride of eight years’ worth of classes. You’ll be energized by his infectious, passionate style of presenting complex topics and making them easy to understand. No matter your discipline or how you use Revit, you’ll learn something of value and see the different ways to use Revit. This class will cover more than 25 classes and it’s going to be fast and fun!
An Intro to Getting Dynamo to talk with RAM Structure Using the API
RAM structural analysis 3D models are a part of most structural engineering offices’ workflows. The models are typically created by structural engineers and used by structural engineers to perform structural engineering analysis on projects. There is a wealth of rich building information in the 3D analysis models that could be used for design, quality control, and many other tasks. The reality is that most data extracted from these structural analysis models is extracted manually. This process is tedious, time consuming, and costly. What if you could show structural engineers how to extract all that rich data using automation techniques such as Dynamo and the RAM API? Would you be their hero? This class will teach you how! You do NOT need to be a structural engineer nor do you need to know RAM Structural Systems to take this class. This class will NOT teach you how to run any structural analysis or link Revit software to RAM.
Making Game Engines Work for Engineers
Game engines are known for their innovative graphics and physics. That would make it seem like game engines are only beneficial to architects. This is just not the case. Game engines provide a wide range of benefits to engineering firms, and this class will explain how to get started using them in a way that is easy, fun, and affordable. Game engines could be used to help QA/QC a project, or to help visualize engineering analysis 3D models, or for real-time interactivity using virtual reality (VR), or even as an interactive game that shows construction sequencing animations, and much, much more. The possibilities are endless. Game engines are fun to use, so it’s time to use them in your engineering firm!