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Autodesk University 2019
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BES323917 - Making Game Engines Work for Engineers

Session Description

Game engines are known for their innovative graphics and physics. That would make it seem like game engines are only beneficial to architects. This is just not the case. Game engines provide a wide range of benefits to engineering firms, and this class will explain how to get started using them in a way that is easy, fun, and affordable. Game engines could be used to help QA/QC a project, or to help visualize engineering analysis 3D models, or for real-time interactivity using virtual reality (VR), or even as an interactive game that shows construction sequencing animations, and much, much more. The possibilities are endless. Game engines are fun to use, so it’s time to use them in your engineering firm!

Session Speakers
Additional Information
Learn how to use Unity to help visualize engineering analysis 3D models
Learn how to get started with game engines by getting the correct hardware and software
Learn how to QA/QC your engineering models using game engineer technology
Learn how to have fun and play games at work everyday—which is beneficial to all
Industry Talk
Structural Engineering
Advance Steel
Robot Structural Analysis Professional
Experience using or working with engineering software
Civil Engineer, Construction Engineer, Design Engineer, Structural Engineer
Engineers who want to use game engine technology
Exploring industry practice and workflows
Structural Design
AIA Standard LUs
1 hour
Session Schedule
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