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The basic premise of the Forge Viewer is to be able to display your designs in a web browser and interactively showcase them. But what if we want to create more-advanced interactions, like, for instance, adding custom geometry or manipulating the geometry of our models. This class will look at the possibilities and limitations of such techniques using the Forge Viewer and demonstrate how this can be done, walking you through a set of code samples. We’ll look at the way the Forge Viewer handles geometry, how to create and add custom geometry to models, and how to create basic tools, like push/pull faces, to manipulate that geometry directly in a browser.
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