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Autodesk University 2017

SD125452 - Having Fun Using Components, Occurrences, Matrices, and Proxies with Inventor Software’s API

Session Description

There are several key concepts when using Inventor software's API that many people tend to struggle with when getting started. These include the idea of components and what they define, occurrences and how they work, matrices and how they define the position of occurrences, and proxies and how they represent objects in an assembly. This class will go into detail about each of these topics in a fun and interactive way by using props to better visualize these ideas.

Session Speakers
  • Brian Ekins - Oregon, Autodesk, Inc.

    Brian Ekins began working in the CAD industry in the early 1980s, and has worked in various positions, including CAD administrator, applications engineer, instructor, CAD API (application programming interface) designer, and consultant. As an applications engineer, he specialized in modeling complex forms (boat hulls, jewelry, shoes, and so on). He moved into API design, where he designed the programming interface for Solid Edge, and he has worked for Autodesk, Inc., since 1998, where he is the designer of the programming interface for Inventor and is now focusing on Fusion 360. Brian has also worked in a consulting role with customers to create custom utilities and applications to improve their processes. Brian also uses the software and writes programs to design and build furniture at home.

Additional Information
Understand what components are
Understand what an occurrence is
Understand what a matrix is and how it defines the position and orientation of an occurrence in space
Understand what a proxy is and why they're important
Instructional Demo
You should have a good understanding of Inventor and a general understanding of Inventor's programming interface.
Programmer/Software Developer, Teacher/Professor
Users of Inventor that are also familiar with Inventor's programming interface.
Product Design, Software Development
Software Development
Going beyond software basics
Industry Innovations, Project Execution
3D Design, 3D Modeling, Design, Product Design, Software Development
1h 30m
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